Closed lunastudio-art closed 1 month ago
Just FYI that with only make sdl2
you are compiling an unoptimised debug binary - you may want to do make sdl2 RELEASE=1
instead
Also just wondering, but is there a reason for going through gl4es instead of using OpenGL ES directly?
New Port for ClassiCube
Game Information
Submission Requirements
CFW Tests
Ensure your game has been tested on all major CFWs:
Resolution Tests
Test all major resolutions:
File Structure
Additional Resources
For an in-depth guide on creating a pull request, refer to: PortMaster Game Packaging Guide