PotatoOfDoom / CyberFSR2

FidelityFx Super Resolution 2.0 for Cyberpunk
MIT License
620 stars 67 forks source link

How can depurate it? #36

Closed Milor123 closed 1 year ago

Milor123 commented 2 years ago

Hi dude, I need know if it mod is active in a game, some games dont show DLSS option directly in menu, need manually config, but i am not sure if DLSS is active, how can i check it? Thank you veru much

MOVZX commented 2 years ago

Which games doesn't show DLSS option when it's turned on?

Milor123 commented 2 years ago

Which games doesn't show DLSS option when it's turned on?

I am sorry dear, my mistake, I've read today in a FSR2 Discord channel where they talked about this mod not working on dx11, and the game in the which i was testing it, dont use dx12, only 11, is The Elder Scrolls Online, and about of depurate, do you know, how can I depurate it using a tool? For example DebugView, I;ve tested using filter nvngx_dlss;nvngx;dlss;nvngxdlss;nvngx-dlss;winmm;d3d12 but it only shows when load nvngx.dll at start game, but i am not sure if really the DLSS is apply and working when enable in the game. In some games i visually can know if is enabled and in others not.

Thank you very much for you reply

MOVZX commented 2 years ago

FSR is not possible for DX11 games because AMD doesn't opensource it.

WubTheGame commented 2 years ago

FSR is not possible for DX11 games because AMD doesn't opensource it.

Sorry to butt in, but what do you mean AMD doesn't open source it? FSR 1 and 2 are both open source on Github. Do you mean FSR isn't available for DX11? https://github.com/GPUOpen-Effects/FidelityFX-FSR https://github.com/GPUOpen-Effects/FidelityFX-FSR2

TheRazerMD commented 2 years ago

FSR2 is currently only open-sourced for DX12 and Vulkan. DX11 source is unavailable and only available to devs on contact.