Potion-Studios / Oh-The-Biomes-Weve-Gone

Sequel to Oh The Biomes You'll Go, this mod adds a variety of new biomes to minecraft
https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-weve-gone
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1.21.1 NeoForge: BlockableEventLoop/FATAL // IllegalStateException crash #126

Closed Daltaxy closed 1 week ago

Daltaxy commented 1 month ago

Hello

After loading in, I use a Corail Tombstone's enchanted key to tp to my death spot. I pick up my stuff; a few seconds later the world freezes (can still move and break stuff but nothing drops, mobs are frozen) log mentions an issue with the deep_warm _ocean and lush_stacks pretty ironic that my favourite biome is the lush stacks

latest.log: https://mclo.gs/yynEE8Q debug.log: https://mclo.gs/iUamIye no crash report since the world froze instead

NeoForge loader 21.1.61 1.21.1 Oh-The-Biomes-Weve-Gone-NeoForge-2.1.0-Beta.jar

has to be linked with today's update of course, which was meant to fix another conflict with a vanilla biome as I saw from another issue? #119

VaporeonScripts commented 1 month ago

got same issue xD

Daltaxy commented 1 month ago

got same issue xD

what mods do you have? maybe we can narrow it down? maybe post your log too

JT122406 commented 1 month ago

William Wyther's Overhauled World is the cause, working on figuring out more now

JT122406 commented 1 month ago

Feature 'minecraft:seagrass_simple' must be before 'minecraft:sea_pickle' (defined in 'minecraft:deep_lukewarm_ocean' at index 10, 11) must be before 'minecraft:seagrass_normal' (defined in 'biomeswevegone:lush_stacks' at index 10, 11) must be before 'minecraft:seagrass_simple' (defined in 'minecraft:ocean' at index 8, 9)

JT122406 commented 1 month ago

Idk how this is possible because this change is what fixed compat with williams EE

JT122406 commented 1 month ago

Going to link this issue: https://github.com/Cristelknight999/Expanded-Ecosphere/issues/107

VaporeonScripts commented 1 month ago

William Wyther's Overhauled World is the cause, working on figuring out more now

would expanded echosphere work? instead of using wwoo?

JT122406 commented 1 month ago

If you read that link you can see what’s happening

VaporeonScripts commented 1 month ago

nvm,tried latest bwg and ee, still not working,ima just wait for a patch

JT122406 commented 1 month ago

nvm,tried latest bwg and ee, still not working,ima just wait for a patch like without wwoo?

JT122406 commented 1 month ago

image

VaporeonScripts commented 1 month ago

i tried generating a world with bwg and expanded echosphere, without WWOO, it got stuck but no cycler error from console, might be a coincidence, ima just wait for the new patch ig

VaporeonScripts commented 3 weeks ago

did this error get fixed?

JT122406 commented 3 weeks ago

Not yet

VaporeonScripts commented 3 weeks ago

alright

Daltaxy commented 3 weeks ago

Not yet

weird cause nothing happens at the spot i was crashing at anymore. thought it was fixed, especially following the recent update

VaporeonScripts commented 3 weeks ago

image noticed i just got this thing on my console lel

Daltaxy commented 3 weeks ago

Not yet

weird cause nothing happens at the spot i was crashing at anymore. thought it was fixed, especially following the recent update

nevermind I just crashed lol

VaporeonScripts commented 3 weeks ago

lmfao

VaporeonScripts commented 2 weeks ago

2.1.2 fixed it or nah?

Daltaxy commented 2 weeks ago

2.1.2 fixed it or nah?

image

VaporeonScripts commented 2 weeks ago

Alright,ty

CorgiTaco commented 2 weeks ago

I'll probably port up feature recycler to be a bandaid fix for this