Pottus / Texture-Studio

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Remove a specific object by typing in a radius #53

Closed JustMe77 closed 6 years ago

JustMe77 commented 7 years ago

I'd suggest a command to remove a specific object with the possibility to put in a range in meters. Let's say I delete a tree object and put in a range of 500, then all trees with the same object id are going to be removed in a 500m radius range from current position of the player.

Let's say in our example above 100 trees are going to be deleted in a 500m radius. If you'd export now the map, it shouldn't give us 100 RemoveBuilding Lines, it should make it automatically as a loop. You know what I mean

Crayder commented 7 years ago

I'm thinking I'll do this in a new separate database table, specifically for range-removed buildings. That'll make things like exporting and importing easier.