Closed netsbot closed 2 years ago
That’s a long a complicated process ^^ I personnaly only use Gimp, but that’s because I do all the textures, including normals, by hand. A program like substance painter could be a good way to start.
Here you have a wiki for the labPBR format, which is becoming the new resourcepack standard : https://github.com/rre36/lab-pbr/wiki
I want to make a PBR texture pack but don't know how to start. What programs do you use or anything. Please help me! :)