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PowerDynamic
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TheCircles
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The player is able to skip both Room 1 and Room 2 by jumping over a column.
#62
KeaporaTheOwl
opened
3 years ago
0
Pushing pillars is unresponsive, as the controls do not correspond with the action that occurs.
#61
KeaporaTheOwl
opened
3 years ago
0
Player cannot jump onto the stairs on the lower floor of the structure within the mausoleum.
#60
KeaporaTheOwl
opened
3 years ago
0
Invisible floor in the mausoleum.
#59
KeaporaTheOwl
opened
3 years ago
0
Lighting shift in the mausoleum.
#58
KeaporaTheOwl
opened
3 years ago
0
Lighting shift in the graveyard.
#57
KeaporaTheOwl
opened
3 years ago
0
Player can fall out of bounds when the game starts up, requires a restart to fix
#56
KeaporaTheOwl
opened
3 years ago
0
Crash to desktop upon pressing tab.
#55
KeaporaTheOwl
opened
3 years ago
0
Player cannot ascend the stairs in the "Room 1" area.
#54
KeaporaTheOwl
opened
3 years ago
0
Player cannot ascend the stairs in the "Room 1"
#53
KeaporaTheOwl
closed
3 years ago
0
Repairing Animations and texture implementation
#52
EanLoss
opened
3 years ago
0
Implement Push Animations
#51
IanJeannin
opened
3 years ago
0
As a player, I want my character to react to what my input.
#50
IanJeannin
opened
3 years ago
0
Player cannot ascend the stairs in the "Room 1" area.
#49
KeaporaTheOwl
opened
3 years ago
0
"Room 2" puzzle is unable to be completed.
#48
KeaporaTheOwl
opened
3 years ago
0
Invisible floor in the mausoleum.
#47
KeaporaTheOwl
opened
3 years ago
0
Mausoleum hallway disappears.
#46
KeaporaTheOwl
opened
3 years ago
0
Level 2: Balcony Platform (Invisible Platform)
#45
mahrens1
opened
3 years ago
0
Level 2: Mausoleum Staircase Not Traversable
#44
mahrens1
opened
3 years ago
0
Level 2: Player Gets Stuck In Jumping Puzzle
#43
mahrens1
opened
3 years ago
0
Level 1: Mausoleum Stairs (Cant go up them)
#42
mahrens1
opened
3 years ago
0
Level 1: Mausoleum Candle Platform
#41
mahrens1
opened
3 years ago
0
Level 1: Bell (Get out of Map)
#40
mahrens1
opened
3 years ago
0
"Assertion failed" crash upon pressing tab.
#39
KeaporaTheOwl
opened
3 years ago
0
Level 1: Load into next area while behind Mausoleum
#38
mahrens1
opened
3 years ago
0
Player spawns in the void on startup.
#37
KeaporaTheOwl
opened
3 years ago
0
Level 1: Sitting Area
#36
mahrens1
opened
3 years ago
0
Make Main Menu with Credits
#35
CharAznable1138
opened
3 years ago
0
Hub Assets
#34
TaylorG2208
opened
3 years ago
8
Improve Box Movement
#33
IanJeannin
opened
3 years ago
0
Level 3 - Player can clip blocks into the walls.
#32
KeaporaTheOwl
opened
3 years ago
0
Level 2 - Player can skip puzzle via red hemispheres.
#31
KeaporaTheOwl
opened
3 years ago
0
Level 3: Player becomes stuck between two blocks.
#30
KeaporaTheOwl
opened
3 years ago
0
Level 1: Fatal error crash upon pressing tab.
#29
KeaporaTheOwl
opened
3 years ago
0
Level 1: Block gets stuck when pulling it from a different elevation.
#28
mahrens1
opened
3 years ago
0
Level 1: Get out of map using sphere bounce.
#27
mahrens1
opened
3 years ago
0
Level 1: Get out of map with Tombstone.
#26
mahrens1
opened
3 years ago
0
Level 1: Door crashes game when approaching it.
#25
mahrens1
opened
3 years ago
0
Level 1: Player can glitch into wall using moveable block.
#24
mahrens1
opened
3 years ago
0
Zone 1 maze and graveyard
#23
carlyliz
opened
3 years ago
0
As a player, I want to feel a sense of exploration and be able to solve problems other than combat.
#22
IanJeannin
opened
3 years ago
0
Add Doors and Refine Puzzles
#21
IanJeannin
opened
3 years ago
0
Asset Sheets
#20
TaylorG2208
opened
3 years ago
1
Zone 3 (Hub Room)
#19
Jaboyes
opened
3 years ago
0
As a player, I want my attacks to feel impactful.
#18
IanJeannin
opened
3 years ago
0
Fix weapon implementation on character model
#17
IanJeannin
opened
3 years ago
0
Hub Room Details
#16
Jaboyes
opened
3 years ago
0
Foliage Shader
#15
Jaboyes
opened
3 years ago
0
Puzzle Rooms 3 and 4 Blockout
#14
Jaboyes
opened
3 years ago
0
Hub Room/Puzzle Rooms 1 and 2 Blockout
#13
Jaboyes
opened
3 years ago
0
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