Open Poweruser opened 9 years ago
Any plans on making a 1.7.10 server for the use of bungee hubs on modded networks?
Any plans on making a 1.7.10 server for the use of bungee hubs on modded networks?
MinetickMod for 1.7.10:
Did that today in a separate branch: v1.7.10
with BungeeCord support (IP and UUID forwarding):
Yes
with support for Forge mods:
No
Also check the Issue 14 (1.7.10 branch) for an important detail about compiling it. Post further stuff on 1.7.10 in issue 14 or in a new issue please, as this has nothing to do with the 1.8.3 update.
Could you possibly give a link to a compiled BuildTools? I can't clone it with git due to the SSL stuff, and I can't disable it cause git won't generate a config file to save settings...
Thanks!
Poweruser, your site appears to be down :(
Yes, as we're ceasing operations. I'm going to put it up here
I created two new repos:
The other repos, that are involved in the build process are directly used from spigot's stash, as I don't and very likely won't change those.
I'm currently porting MinetickMod to Minecraft 1.8.3. This time I'm utilizing the patch file management, that you probably already know from the guys over at Spigot. The goal there is of course to make use of their BuildTools, or rather a custom version of it.
The location of the repositories have changed:
All this is not going to happen here on GitHub, but on our own git server:The required build tools are in the repohttps://www.minetick.de:9443/repositories/
[Note: Your browser might complain that the site is not safe, that's because the certificates are self-signed]MinetickTools
within the branchmineticktools
(Make sure you got the latest version of it). The ones that are interested will surely know what to do with it. To compile version 1.8.3 you need to run the MinetickTools with the parameter--rev 1.8.3
, otherwise you are getting some later dev-version.In order to get used to the new work flow (for me at least) and the new code base (I basically haven't done anything with 1.8 yet), I'm going to start off with a bunch of smaller fixes and improvements before tackling the four big rewrites, which are:
The project is still going to be based off CraftBukkit, and not off Spigot (as some have requested), but I may borrow some of their bug fixes that fit in. In exchange I don't mind offering the ones I have found.