Open jgp3199 opened 2 weeks ago
Hello @jgp3199,
I'd suggest you find the script that spawns zombies and call this function: HG_fnc_aiUnitSetup
Like so:
[_zombieUnit] call HG_fnc_aiUnitSetup; // _zombieUnit is the actual zombie object, variable name can be different
If you use the editor then just put this in each of the units init box:
[this] call HG_fnc_aiUnitSetup;
Edit: This question has already been asked on BI Forums here. There's never been a proper answer.
Looking to add the zombie classnames or just the zombies in general. Want it to recognize killing a zombie and award normally.