Analogous to the Wind script, we need a Water script that governs how player moves/is moved within water. Other shapes and sizes of water zones are probably needed beyond just a single water block. The water system should probably include concepts like buoyancy and current, maybe simple turbulence too.
Analogous to the
Wind
script, we need aWater
script that governs how player moves/is moved within water. Other shapes and sizes of water zones are probably needed beyond just a single water block. The water system should probably include concepts like buoyancy and current, maybe simple turbulence too.