Please do (as a module) For CT could start the game only when all T will be in a certain zone.
Because many CT start the game right away as a prisoner out of the cells, and can start playing even if one of the prisoners escaped. What could spoil the gameplay.
For example:
"TG_Zones"
{
"ba_jail_electric_vip_v3"
{
"Football" //The game can begin only when all the T will be in one of these zones
"Gameroom"
}
"jb_map2"
{
"Gameroom"
}
}
If a CT wants to play, and some of the prisoners had escaped, he leaves a message: "To start the game Take all the prisoners in one of these areas:
Football
Gameroom "
https://forums.alliedmods.net/showthread.php?p=2023591 DevZones
Of course, if the server admin is not lazy and will place the zone on each map.
A note the zone using Dev Zones is a case for 5 minutes
Or just before the game to check whether all the prisoners next to each other or someone escaped.
Please do (as a module) For CT could start the game only when all T will be in a certain zone. Because many CT start the game right away as a prisoner out of the cells, and can start playing even if one of the prisoners escaped. What could spoil the gameplay.
For example: "TG_Zones" { "ba_jail_electric_vip_v3" { "Football" //The game can begin only when all the T will be in one of these zones "Gameroom" } "jb_map2" { "Gameroom" } }
If a CT wants to play, and some of the prisoners had escaped, he leaves a message: "To start the game Take all the prisoners in one of these areas: Football Gameroom " https://forums.alliedmods.net/showthread.php?p=2023591 DevZones Of course, if the server admin is not lazy and will place the zone on each map. A note the zone using Dev Zones is a case for 5 minutes
Or just before the game to check whether all the prisoners next to each other or someone escaped.