This PR implements the UpdateSessionURL and the JoinMatchmakeSession functions, as well as better handling when a player leaves unreliably (after a timeout).
This implements the same functionality as on CTGP-7 Network, with the new addition of JoinMatchmakeSession (which I just copy-pasted from JoinMatchmakeSessionWithParam with little modifications) to allow players to join to their friends or people who they have played before.
This PR implements the
UpdateSessionURL
and theJoinMatchmakeSession
functions, as well as better handling when a player leaves unreliably (after a timeout).This implements the same functionality as on CTGP-7 Network, with the new addition of
JoinMatchmakeSession
(which I just copy-pasted fromJoinMatchmakeSessionWithParam
with little modifications) to allow players to join to their friends or people who they have played before.