PreyK / Unreal-Minimum-Viable-Flecs

Minimum viable Flecs entity component system implementation in Unreal Engine.
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Add name and parent to Corns #2

Closed alfredbaudisch closed 1 year ago

alfredbaudisch commented 1 year ago

Following the example of the official Tower Defense demo https://github.com/SanderMertens/tower_defense/blob/master/src/main.cpp#L394 and for better visualization in the Explorer, parent Corn entities and set readable instance names.

CornIdentification

PreyK commented 1 year ago

Good idea. Thanks for the contribution!