Closed joshuarobs closed 1 year ago
https://github.com/PreyK/Unreal-Minimum-Viable-Flecs/commit/ac7bcf89b3226d13b7e91c446c172b9bdc7acb55 Fixes this. If you manually updated the project to 5.3, you need to replace the get on the entityref variable to a validated get in the BP_WeaponComponent like so:
I fixed it by just redownloading your latest version, thanks
I ported to 5.3, then run the game in the editor, pick up the gun, and when I quit the game, the error log is spammed with this: