The problem only appears in iOS 13, it works fine in iOS 12.
When an image is created via FontAwesomeKit and then assigned to a UIButton, it creates another call to viewDidLayoutSubviews which results in an infinite loop and finally an app crash.
The following example illustrates the problem:
class ViewController: UIViewController {
@IBOutlet weak var button: UIButton!
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
let fakImage = FAKFontAwesome.addressBookOIcon(withSize: 30)
let image = fakImage?.image(with: CGSize(width: 30, height: 30))
// This works fine
// button.setImage(UIImage.add, for: .normal)
// But this fails
button.setImage(image, for: .normal)
}
}
System images or images loaded from files are working fine.
The problem only appears in iOS 13, it works fine in iOS 12. When an image is created via FontAwesomeKit and then assigned to a UIButton, it creates another call to viewDidLayoutSubviews which results in an infinite loop and finally an app crash.
The following example illustrates the problem:
System images or images loaded from files are working fine.