Closed Australopitecus closed 7 years ago
Good bug hunt! I'll implement this fix. A single missing } can cause a lot of trouble.
However, I think your fix would cause additional trouble with the } before
your copy of the mod until I release the fix.
How should I credit out in the changelong? as Australopitecus? If you've already understood my code enough to find this bug, I imagine you'll probably fix other things in the future :)
On Sun, Aug 6, 2017 at 11:53 AM, Australopitecus notifications@github.com wrote:
Hi,
In v0.3.3.1
common\scripted_effects\POD_CWOD_vampire_disciplines_init_effect.txt
I think the Gangrel has a missing " } ".
At the end of "neonate" it looks like this: 10 = { add_trait = resilience_3 } }
if = {
Could it be that it should look like this?
10 = { add_trait = resilience_3 } } } if = {
I'm sorry if I'm too abstract I don't know sh.t about this stuff so don't know how to explain it. Gangrel had a problem with disciplines so I just compared it with the rest to see if there was a difference, I made the change and it worked, luckily.
Thanks for the mod! it's amazing!
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You are right!! The disciplines not showing jumped to Assamite xD. Deleting that last one before Assamite fixed it back like you said. Now all clans spawn with disciplines.
About the credit is not necessary, the only thing I did was to compare it with another clan with antitribu.
Thanks anyway.
Hi,
In v0.3.3.1
common\scripted_effects\POD_CWOD_vampire_disciplines_init_effect.txt
I think the Gangrel has a missing " } ".
At the end of "neonate" it looks like this: 10 = { add_trait = resilience_3 } }
if = {
Could it be that it should look like this?
10 = { add_trait = resilience_3 } } } if = {
I'm sorry if I'm too abstract I don't know sh.t about this stuff so don't know how to explain it. Gangrel had a problem with disciplines so I just compared it with the rest to see if there was a difference, I made the change and it worked, luckily.
Thanks for the mod! it's amazing!