Closed EmberLightVFX closed 3 years ago
These lines are required to autofill the sequence name of the Create Shot dialog when opened while a sequence item was selected. This whole section might need a refactor in the future to make it clearer what's happening. You are right that the Shotgun editShot_open function was broken. I fixed this now for the next update, while preserving the sequence autofill.
This piece of code makes the shotName variable end up being "no sequence-" if the shotName variable was None. This doesn't make sense why it should return "no sequence-". Alsoit breaks the editShot_open function in the shotgun plugin as it expects to get None back if the shotName is None.