Open lawranca opened 1 month ago
This is related to a bug in PySide6, but seems to happen only with newer NVIDIA drivers.. A workaround has been implemented in USD 24.08 (https://github.com/PixarAnimationStudios/OpenUSD/issues/3009). We'll update QuiltiX to that USD version soon.
When moving the viewport, zooming out or changing any material settings turns the mesh black