Open laikee99 opened 2 years ago
/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:66
throw new Error(`Invalid palette size: ${paletteSize}`);
^
Error: Invalid palette size: 1342178568
at SubChunk.loadPalettedBlocks (/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:66:19)
at SubChunk.decode (/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:56:24)
at WorldProvider.readSubChunks (/bedrock-protocol-master/node_modules/bedrock-provider/js/WorldProvider.js:53:32)
at async WorldProvider.load (/bedrock-protocol-master/node_modules/bedrock-provider/js/WorldProvider.js:143:28)
at async Object.requestChunks (/bedrock-protocol-master/examples/server/serverChunks.js:22:20)
at async startServer (/bedrock-protocol-master/examples/server/server.js:42:18)
Run node example/server/server.js 1.18.0
Got errors, and before that, I can not see any block in the world.
After redownload the server zip, the server can run now, but the world running by server.js
is empty :(
Could you please tell me how can I get the packets.
[root@localhost server]# node server.js
Unknown bind__() error -1; port 19181.
Started server
Loading world at path /bedrock-protocol-master/tools/bds-1.18.0/worlds/Bedrock level/db
minecraft-protocol Listening on 0.0.0.0 19181 1.18.0 +0ms
Assertion failed
/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:88
throw Error('bad palette');
^
Error: bad palette
at SubChunk.loadPalettedBlocks (/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:88:31)
at async SubChunk.decode (/bedrock-protocol-master/node_modules/bedrock-provider/js/SubChunk.js:56:13)
at async WorldProvider.readSubChunks (/bedrock-protocol-master/node_modules/bedrock-provider/js/WorldProvider.js:53:17)
at async WorldProvider.load (/bedrock-protocol-master/node_modules/bedrock-provider/js/WorldProvider.js:143:28)
at async Object.requestChunks (/bedrock-protocol-master/examples/server/serverChunks.js:22:20)
at async startServer (/bedrock-protocol-master/examples/server/server.js:43:18)
use tools/dumpPacket.js
and connect the mc server, then run node server.js 1.18.0
get such error.
Run npm test to get dumped packets , chunk loading issue is dupe of #158
T
Run npm test to get dumped packets , chunk loading issue is dupe of #158
Thanks for quick reply.
So I think I can't get the packets in 1.18, I tried example/relay.js
, I will lost connection the moment I enter the server.
Shoud the player acccount same as the relay account? Thanks.
The example server can not use the map changed by the
tools/dumpPacket.js
, and after re download the world, the example server read 0 chunks. So the player can't get the world map.