Open rom1504 opened 4 years ago
I think https://github.com/PrismarineJS/flying-squid/issues/126 is a good inspiration
Redstone :)
Redstone logic is implemented but for 1.13+ the metadata of the blocks need to be adapted.
Swap item between hands key (block action packet) Done by @tumenor
Shooting arrows (also block action packet)
Hunger + food consumption
Make fast dig hack detection take items and effects into account
Dropping an item doesn't show the item at all, also breaking blocks causes duplication (Tested with 1.12.2)
Placing blocks in certain directions (using 1.15.2) Redstone has a... Weird texture when placed. Image attached here (1.15.2) Placing blocks places them facing away from the player (1.15.2) Autocomplete doesn't work at all, for commands or values (1.15.2) Mobs have no AI and just float in the air, bouncing. Image attached here (1.15.2) When a player is opped and they rejoin (on the same server instance) it isn't saved (1.15.2) When difficulty is changed to peaceful, hostile mobs (like creepers) don't despawn (1.15.2)
Able to drop items (on the moment, they change to arrows)
Able to drop items (on the moment, they change to arrows)
@BasToTheMax I am currently working on that in #563
breaking blocks causes duplication
Can repro.
This issue will be used to track important missing vanilla features that need implementation. It may turn into a GitHub project when we have enough stuff
Please list here features either in text either in issue links