Closed noxomix closed 4 years ago
Sry I have seen that 4 other people has opened the Same. But does Somebody of them have found a solution??
https://github.com/Karang/mineflayer-pathfinder + activateBlock
https://github.com/Karang/mineflayer-pathfinder + activateBlock
Yes Thanks. But the Issue was the same as the Issues about the NPC wich one have to click on Bausucht.net ... and If I can read, I think that nobody has find a solution. activateBlock doesnt work in this case.
mh...
This: #939 And #826 has the same problem.
can you use https://github.com/PrismarineJS/node-minecraft-protocol/tree/master/examples/proxy to find the packet sent by the client to do that kind of "click" ?
Okay tahnk you I'll test it soon. ;)
Hey, sry If I ask again, but the Proxy.js doesnt work for me. I dont know but there Isnt a Output + error.
I have cloned it from Github, run NPM I an basicly started in Powershell, (node proxy.js bausucht.net 1.15.2) -> then I startet my Minecraft Client in Vanilla 1.15.2 , and connect to localhost:25566, but then come up a "error" or "end" in Minecraft.
Other whise I have understand proxy.js false :/
Did you also start a vanilla server ?
On Sat, Jul 11, 2020, 21:06 hallofcode notifications@github.com wrote:
Hey, sry If I ask again, but the Proxy.js doesnt work for me. I dont know but there Isnt a Output + error.
I have cloned it from Github, run NPM I an basicly started in Powershell, (node proxy.js bausucht.net 1.15.2) -> then I startet my Minecraft Client in Vanilla 1.15.2 , and connect to localhost:25566, but then come up a "error" or "end" in Minecraft.
Other whise I have understand proxy.js false :/
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/PrismarineJS/mineflayer/issues/1133#issuecomment-657113256, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAR437UIV7E7QBDMFVKENPLR3CZ45ANCNFSM4OXJJMWA .
How did you mean?
1. Clone Minecraft Protcol Repo
npm i
cd examles/Proxy
Npm i
node proxy.js --dump-all bausucht.net 1.15.2
Open Minecraft Client 1.15.2 Join localhost:25566
Error: Ingame Shows Up "End" oder "Error" , in CMD IT Shows "Server End Connection" + "Client End Connection".
This is a proxy, it works between a server and a client. You need to start the server the client and the proxy
On Sat, Jul 11, 2020, 21:37 hallofcode notifications@github.com wrote:
How did you mean?
1.
Clone Minecraft Protcol Repo
1.
npm i 2.
cd examles/Proxy 3.
Npm i 4.
node proxy.js --dump-all bausucht.net 1.15.2 5.
Open Minecraft Client 1.15.2 Join localhost:25566
Error: Ingame Shows Up "End" oder "Error" , in CMD IT Shows "Server End Connection" + "Client End Connection".
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/PrismarineJS/mineflayer/issues/1133#issuecomment-657117764, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAR437QUGSTU5ISR3GWYF4LR3C5OVANCNFSM4OXJJMWA .
Okay,
But I can Connect over the Proxy to Bausucht.net?
Or could I have to reacreate the NPC - Bukkit Plugin to Get the "Click"-Packet??
So Like that: Client -> LocalServer -> Proxy -> Bausucht.net
No what my brain is going to sleep...
Sry today im rly Lost :D
The proxy connect in offline mode: that's probably your issue. You can try to modify the proxy.js file to add a password to connect to your server in online mode: https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/examples/proxy/proxy.js#L97
Ou okay yes thats my Problem thanks.
I'll try it tommorow thx.
So, now I think I've get the Protocol Code for that click.
client->server: play use_entity : {"target":19,"mouse":2,"x":0.19320209324359894,"y":1.119981288909912,"z":-0.30000001192092896,"hand":0}
client->server: play use_entity : {"target":19,"mouse":0,"hand":0}
client->server: play use_entity : {"target":19,"mouse":2,"x":0.19320209324359894,"y":1.119981288909912,"z":-0.30000001192092896,"hand":1}
client->server: play use_entity : {"target":19,"mouse":0,"hand":1}
So how do I implement this into my mineflayer scrip :) ?
You can tweak this function : https://github.com/PrismarineJS/mineflayer/blob/master/lib/plugins/inventory.js#L223 It seems to be sending the 2 types of use_entity packet (interact: mouse=0 and interactAt: mouse=2) mineflayer support only the interact version, but you could add the interactAt version (and make a PR) https://wiki.vg/Protocol#Interact_Entity
In the interactAt version, you need to specify the position of your click
Thanks for your Help.
It works for now. Hopfully Stable.
I've used bot._client.write(...) Directly in the Bot Script.
Thx ;)
Could you make a PR to mineflayer to improve the activateEntity
function ?
Yes of course! I do ist tomorrow.
One other Question: Has the Pathfinder any function that goes to Specific coordinates by Running IT Once?
Because the Near-function goes every execution +1, so If I want to go from 0,0,0 to 0,0,10 I have to run this 10 Times.
@hall-of-code
You mean new GoalNear(x, y, z, 10)
?
Yes.
Ou I think the Last Param ist the "steps"-paramter ? GoalNear(10, 25, 198, 7); //Is the "7" the Param wich defines the "steps"-lenght?
Sry my brain 😅
No the last parameter is the radius of the goal. The x, y, z can be 1000s of blocks away, it will go to any block that is within a circle of given radius around x, y, z.
Ah okay. Thx
I have editet the inventory.js -- but I forgot to click "pull Request". I hope thats okay?
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Detailed description of a question
Hello, I have a Problem:
I want to build a Minecraft Bot with Mineflayer, wich operates on a big Minecraft Network.
The Problem: After Joining the "Bungeecord Hub", the Bot have to click to a Skin (Plugin Generated (Armor-stand-like?)-skin).. So my Question is: How to go to specific coordinates, watch to a Specific Block an right/left click it. Is this any possible? Pls :) Thanks.
Edit: Other Users have the Same Question Here , but never solved...