Open rom1504 opened 4 years ago
What is the best or light weight library for 3d stuff? (I commonly use
three.js
for 3d stuff)
Who knows how to read Minecraft models and UV Mapping?
If so, i will try to code the interactable browser viewer (I already
developing this with three.js
, but i don't know how to get block around
player [Only entities are rendered as green cube]. Also the bot sometimes
get kicked by the server)
Pada tanggal Sen, 13 Jul 2020 00.40, Romain Beaumont < notifications@github.com> menulis:
The objective is to inspire people, to show what's the point of Prismarine stuff, what could be built.
Related https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects Examples :
- bot that can play the game with browser/electron UI
- map/world viewer for any server hosted in a server
- distributed server handling lot of players (see PrismarineJS/flying-squid#392 https://github.com/PrismarineJS/flying-squid/issues/392)
- easy to deploy army of bots that help you build and achieve tasks
- multi-server proxy (related https://github.com/PrismarineJS/prismarine-proxy)
- smart bots that do what you tell them (related https://github.com/facebookresearch/craftassist)
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We have prismarine-viewer, feel free to contribute to it or use it for something :)
On Mon, Jul 13, 2020, 09:32 Nurutomo notifications@github.com wrote:
What is the best or light weight library for 3d stuff? (I commonly use
three.js
for 3d stuff)Who knows how to read Minecraft models and UV Mapping?
If so, i will try to code the interactable browser viewer (I already developing this with
three.js
, but i don't know how to get block around player [Only entities are rendered as green cube]. Also the bot sometimes get kicked by the server)Pada tanggal Sen, 13 Jul 2020 00.40, Romain Beaumont < notifications@github.com> menulis:
The objective is to inspire people, to show what's the point of Prismarine stuff, what could be built.
Related https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects Examples :
- bot that can play the game with browser/electron UI
- map/world viewer for any server hosted in a server
- distributed server handling lot of players (see PrismarineJS/flying-squid#392 https://github.com/PrismarineJS/flying-squid/issues/392)
- easy to deploy army of bots that help you build and achieve tasks
- multi-server proxy (related https://github.com/PrismarineJS/prismarine-proxy)
- smart bots that do what you tell them (related https://github.com/facebookresearch/craftassist)
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/PrismarineJS/mineflayer/issues/1140, or unsubscribe < https://github.com/notifications/unsubscribe-auth/AEOBD62WJA7UJAWWSJSX5UTR3HYSNANCNFSM4OX42FLA
.
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I love this!
easy to deploy army of bots that help you build and achieve tasks
I am working on https://github.com/Pandapip1/mineflayer-swarm, if that helps anyone.
The objective is to inspire people, to show what's the point of Prismarine stuff, what could be built.
Related https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects Examples :