Closed junaga closed 1 year ago
It took me personally, 2 minutes of searching/reading, to figure out the use case of this mod. I am not that old, 27 years.
I think you have a misunderstanding here. Non-playable characters (NPCs) are fake players (that can interact with current player) that assist in a game's story. They are used in Minecraft servers and the NPC entity do already exist inside Minecraft and can be created within the game with redstone or datapacks.
A bot is software that automates human tasks. An agent is something that works on behalf of something else. A bot, like a chatbot, can be powered by an AI agent or a even a human, like how prismarine-web-client is ran by controlling a mineflayer bot.
The joke you are mentioning is that as a server player for example, just by looking around the world you can't differentiate who around you is a human or not, so people that don't act human feel like NPCs, which are typically hard-coded into the game. But the server and even your vanilla client software can differentiate what is and is not a player, so these are not synonymous terms. A bot that acts like an typical game dumb NPC is just one of the types of bots you can make, like some Minecraft servers have to guide players to lobbies. Of course, actual servers wouldn't use mineflayer (which being a real player has lots of network overhead), they would create an NPC server-sided out of mobs like done in the the Citizens NPC plugin.
@extremeheat apologizes for the misunderstanding. It didn't occur to me, that this is indeed a player automation library. Awesome project, take care
This software is for creating in-game NPCs. It would be less ambiguous to use the term "NPC" instead of "bot", in the repository description and the
readme.md
. Currently, the term NPC is not mentioned once in thereadme.md
.Why "NPC"
With the normalization of gaming (video games) itself, in society, as a part of human culture. The term is becoming more and more used on social media, additionally as an insult, which recent metrics all document.