Closed fhebuterne closed 4 years ago
Did you increase the timeout, what code are you using?
On Mon, Jun 10, 2019, 13:51 Fabien notifications@github.com wrote:
Versions
- mineflayer: 2.7.3 ( git branch 1.13 )
- server: paper spigot git-Paper-629 (MC: 1.13.2)
- node: 10.13.0
Detailed description of a question
Hello,
I want to write little software to stresstest my minecraft server, but i have an issue when i connect 10 bots, it's ok no problem but when i want to connect 60 bots, i have timeout issue with bots with this error :
events.js:167 throw er; // Unhandled 'error' event ^
Error: write ECONNABORTED at afterWriteDispatched (internal/stream_base_commons.js:78:25) at writeGeneric (internal/stream_base_commons.js:73:3) at Socket._writeGeneric (net.js:713:5) at Socket._write (net.js:725:8) at doWrite (_stream_writable.js:410:12) at writeOrBuffer (_stream_writable.js:394:5) at Socket.Writable.write (_stream_writable.js:294:11) at Framer.ondata (C:\Users\Fabien\Desktop\botMinecraft\node_modules\readable -stream\lib_stream_readable.js:662:20) at Framer.emit (events.js:182:13) at addChunk (C:\Users\Fabien\Desktop\botMinecraft\node_modules\readable-stre am\lib_stream_readable.js:297:12) Emitted 'error' event at: at Client.self._client.on (C:\Users\Fabien\Desktop\botMinecraft\mineflayer-1 .13\index.js:92:12) at Client.emit (events.js:182:13) at Socket.onFatalError (C:\Users\Fabien\Desktop\botMinecraft\node_modules\mi necraft-protocol\src\client.js:139:12) at Socket.emit (events.js:187:15) at onwriteError (_stream_writable.js:425:12) at onwrite (_stream_writable.js:456:5) at _destroy (internal/streams/destroy.js:40:7) at Socket._destroy (net.js:613:3) at Socket.destroy (internal/streams/destroy.js:32:8) at afterWriteDispatched (internal/stream_base_commons.js:78:17)
Could you help me please ?
Sincerely, Fabien
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yes, but i have the same error, i'm using multiples example from mineflayer
const mineflayer = require('./mineflayer-1.13')
let i = 0
function next () {
if (i < 100) {
i++
setTimeout(() => {
createBot(`fabien-bot${i}`)
next()
}, 5000)
}
}
next()
function createBot (name) {
mineflayer.createBot({
host: "localhost",
port: 25202,
username: name
})
}
you might also want to disable all the plugins you don't need or go with nmp.
https://github.com/PrismarineJS/mineflayer/blob/master/docs/api.md#mineflayercreatebotoptions
For a stress test mineflayer makes more sense actually, a nmp client will use less resources for the server (no physics / position sending)
On Mon, Jun 10, 2019, 18:16 plexigras notifications@github.com wrote:
you might also want to disable all the plugins you don't need or go with nmp.
https://github.com/PrismarineJS/mineflayer/blob/master/docs/api.md#mineflayercreatebotoptions
https://gitter.im/PrismarineJS/node-minecraft-protocol
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Ok, can you try to increase the timeout ? I'm talking about the parameters you can pass to createBot
On Mon, Jun 10, 2019, 19:03 Romain Beaumont romain.rom1@gmail.com wrote:
For a stress test mineflayer makes more sense actually, a nmp client will use less resources for the server (no physics / position sending)
On Mon, Jun 10, 2019, 18:16 plexigras notifications@github.com wrote:
you might also want to disable all the plugins you don't need or go with nmp.
https://github.com/PrismarineJS/mineflayer/blob/master/docs/api.md#mineflayercreatebotoptions
https://gitter.im/PrismarineJS/node-minecraft-protocol
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Ok, can you try to increase the timeout ? I'm talking about the parameters you can pass to createBot … On Mon, Jun 10, 2019, 19:03 Romain Beaumont @.> wrote: For a stress test mineflayer makes more sense actually, a nmp client will use less resources for the server (no physics / position sending) On Mon, Jun 10, 2019, 18:16 plexigras @.> wrote: > you might also want to disable all the plugins you don't need or go with > nmp. > > > https://github.com/PrismarineJS/mineflayer/blob/master/docs/api.md#mineflayercreatebotoptions > > https://gitter.im/PrismarineJS/node-minecraft-protocol > > — > You are receiving this because you commented. > Reply to this email directly, view it on GitHub > <#825?email_source=notifications&email_token=AAR437RSI46C2C376AL2KBTPZZ45ZA5CNFSM4HWS2PK2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGODXKLIJQ#issuecomment-500479014>, > or mute the thread > https://github.com/notifications/unsubscribe-auth/AAR437RRHVAS6IVKURMQRJDPZZ45ZANCNFSM4HWS2PKQ > . >
Hello, Sorry for the waiting time I've already try to increase checkTimeoutInterval but the issue is still here
Important : In 1.8.8 it's work perfectly
Ok, is your cpu at 100% for the process ? If so, spawn multiple process
1.9 and after are more cpu intensive to parse chunks. You can try to delay the connection of the bot so they have time to finish parsing chunks without overloading the cpu
Looks like it's solved
Versions
Detailed description of a question
Hello,
I want to write little software to stresstest my minecraft server, but i have an issue when i connect 10 bots, it's ok no problem but when i want to connect 60 bots, i have timeout issue with bots with this error :
Could you help me please ?
Sincerely, Fabien