I mentioned on Discord that this might have to do with MSAA, but that was incorrect. I think the only issue with MSAA is that it can cause excessive bloom/light artifacts to appear when FP render targets are enabled:
There's also something funny going on with V-sync. I have adaptive V-sync forced on via Nvidia Control Panel, and have never had any problems until the latest preview release. I'll occasionally see some bizarre screen-tearing and frame drop. This can usually be fixed by opening up SP's interface and re-selecting a preset.
I remember you fixing these same issues with respect to HDR rendering, way back when, so hopefully it's a relatively easy fix... in theory, at least. And feel free to close this issue if you think it's caused by whatever's causing #116.
https://i.imgur.com/RVpW2W3.png
I mentioned on Discord that this might have to do with MSAA, but that was incorrect. I think the only issue with MSAA is that it can cause excessive bloom/light artifacts to appear when FP render targets are enabled:
https://i.imgur.com/mIQa5co.png
There's also something funny going on with V-sync. I have adaptive V-sync forced on via Nvidia Control Panel, and have never had any problems until the latest preview release. I'll occasionally see some bizarre screen-tearing and frame drop. This can usually be fixed by opening up SP's interface and re-selecting a preset.
I remember you fixing these same issues with respect to HDR rendering, way back when, so hopefully it's a relatively easy fix... in theory, at least. And feel free to close this issue if you think it's caused by whatever's causing #116.