Pretty simple logic here, all the stock rendertypes are effectively set in stone and it's faster to compare an int than a string. Comparisons between rendertypes has hardly been a bottleneck but nonetheless as this is (in theory) purely a backend change it'd be a nice thing to do at some point.
Pretty simple logic here, all the stock rendertypes are effectively set in stone and it's faster to compare an int than a string. Comparisons between rendertypes has hardly been a bottleneck but nonetheless as this is (in theory) purely a backend change it'd be a nice thing to do at some point.