Closed auri0n closed 5 years ago
SP no longer tries make have regular normal mapped materials render correctly, instead the quality of the postprocessing without HDR rendering has been improved in v1.0.0.
So I'm going to close this particular issue, thanks for reporting it though!
https://i.imgur.com/202Ehyq.mp4
Apologies for the choppy video, but hopefully it's good enough lol. As far as I know, those doors are the only thing in the game that still glitch out when HDR rendering is turned on. Aside from this, there are only two other bugs I'm aware of - I'll post the others in a bit. Thanks for reading!