PrismaticFlower / shaderpatch

Improved shaders (and fun stuff for modders) for Star Wars Battlefront II (2005) - Incompatible with Classic Collection
MIT License
38 stars 2 forks source link

Cubemaps Are Always Bound Incorrectly #6

Closed PrismaticFlower closed 6 years ago

PrismaticFlower commented 6 years ago

The projected cube texture workaround currently incorrectly reroutes all cubemaps texture slot. This obviously causes problems for anything using them. Commonly showing up as lack of reflections on env mapped objects.

It'll be simple enough to fix for the next version.

PrismaticFlower commented 6 years ago

Fixed by ad581043.