PrismaticFlower / shaderpatch

Improved shaders (and fun stuff for modders) for Star Wars Battlefront II (2005) - Incompatible with Classic Collection
MIT License
39 stars 2 forks source link

Parallax Occlusion is very buggy #66

Closed DoctorAnsem closed 5 years ago

DoctorAnsem commented 5 years ago

Seems like Parallax Occlusion might need some love, as the effect these textures and settings have should look more like this:

paraocclusion

Should note that the material I had ingame actually had a height scale of 0.2 instead of 0.3 as the Materialize application shows but minor details, heh.

PrismaticFlower commented 5 years ago

Yup, I've definitely messed up here. Looks like I either (stupidly) made a change that broke it after I had done all my testing or it just never worked outside of very specific camera angles. Will investigate.

PrismaticFlower commented 5 years ago

As it turns out this was being caused by a typo, see here d76fbf5cb. That typo also means that normal maps for all normal_ext materials will have been off, I'll be posting the release containing the fix soon.