Procurement-PoE / Procurement

Path Of Exile Character & Stash Management Tool
Artistic License 2.0
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Error debuglog #1140

Closed spunkerms closed 7 months ago

spunkerms commented 2 years ago

Error downloading account name, details logged to DebugInfo.log. Please open a ticket at https://github.com/Stickymaddness/Procurement/issues and include your DebugInfo.log imagem_2022-07-01_005433104

Please, help me with this issue ?

thailyn commented 2 years ago

Hey, thanks for the report. Please include your DebugInfo.log file, so we can see what the issue is.

mikenik4 commented 2 years ago

Looks like I have the same problem and it also started happening only recently, maybe my log with error will be helpful DebugInfo.log

CoutoSH commented 2 years ago

DebugInfo.log

same is happening to me, here more data if u guys need.

PabloAlarco commented 2 years ago

I have this same issue happening since several days ago. Any news about it?

PaloCerezo95 commented 1 year ago

same problem

DebugInfo.log

GunsnrosesHG commented 1 year ago

DebugInfo.log same here

GunsnrosesHG commented 1 year ago

I have this same issue happening since several days ago. Any news about it?

did you find a solution ?

chrlsfrmg commented 1 year ago

managed to solve?

GunsnrosesHG commented 1 year ago

Hey no i didn't

On Thu, Dec 22, 2022, 6:38 AM chrlsfrmg @.***> wrote:

managed to solve?

— Reply to this email directly, view it on GitHub https://github.com/Procurement-PoE/Procurement/issues/1140#issuecomment-1362440631, or unsubscribe https://github.com/notifications/unsubscribe-auth/A2WY3XZCSLAXFAQDG2NA47DWOPSOBANCNFSM52LLV2LA . You are receiving this because you commented.Message ID: @.***>

thailyn commented 1 year ago

My apologies for not following up for a while. To confirm, this is not working in the 1.29.1 version, as well? I'll take a closer look ASAP.

Omga4000 commented 1 year ago

@thailyn @GunsnrosesHG @chrlsfrmg I didn't think there's still demand for the program - nice to see people are still interested.

I've cloned this repository and (temporarily) fixed the issue. I'll create a better fix in the near future. Feel free to download the latest release I've created from my own repository, it should be public. https://github.com/Omga4000/Procurement/releases/

You can also see my commits if you're worried about any funky business: https://github.com/Omga4000/Procurement/commit/d8c2e2f0a7fc68c6a62dc407082b970ef8f9d925 https://github.com/Omga4000/Procurement/commit/98f6c7e35b6c0928ce39bbe1cd31a5bfd1b8c607 https://github.com/Omga4000/Procurement/commit/fefd7518e2e63e5a650407c27a4488ece8db9fa9

Let me know if that works for you.

thailyn commented 1 year ago

I have a pre-release of Procurement version 1.29.2 available here. Please try it out and let me know if the login issues are resolved.

CoutoSH commented 1 year ago

DebugInfo.log same error, crucible league

thailyn commented 1 year ago

Hi, @CoutoSH , thanks for the report. Your error is different. In your case, Procurement is trying to send too many requests (beyond what GGG allows per minute). This shouldn't happen when using Procurement alone, but things can get complicated. What were you doing in Procurement when you got the error?

Are you getting the same error each time you run Procurement? Please wait at least 2 minutes since you got your last error before trying with a new instance of Procurement.

Are you using other apps at the same time which use GGG's API? Procurement only tracks its own usage, so it will not always smoothly handle having a lower quota than expected.

CoutoSH commented 1 year ago

Hi, @CoutoSH , thanks for the report. Your error is different. In your case, Procurement is trying to send too many requests (beyond what GGG allows per minute). This shouldn't happen when using Procurement alone, but things can get complicated. What were you doing in Procurement when you got the error?

Are you getting the same error each time you run Procurement? Please wait at least 2 minutes since you got your last error before trying with a new instance of Procurement.

Are you using other apps at the same time which use GGG's API? Procurement only tracks its own usage, so it will not always smoothly handle having a lower quota than expected.

Sorry for taking so long to reply...

it worked, I think that the problem was me and my brother trying to do stuff at the same time. the API doesn't like when we do searches and use it at the same time.

thx, and its working fine, my bad