Closed PatheticMustan closed 3 years ago
@PatheticMustan What hack did you use?
Is it walkspeed? I also got an error.
@Phenomenon1337 gave me the code for walkspeed and at first it didn't work as _.player._playerContainer
was null but then once I loaded the game it did work
so we could do some optional chaining to prevent the error
No clean way around it, not sure we have hooks for this type of stuff. Maybe just check if it exists in the first place, and stick it in a setInterval