Prodigy-Hacking / ProdigyMathGameHacking

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[BUG] Many Teleport Locations Broken #1158

Closed 00100000 closed 2 years ago

00100000 commented 2 years ago

Description: Many locations return the error shown in images when you teleport towards them with Location Hacks -> Teleport to Map (interactive).

Replication: Try teleporting to section GH1 of the Academy.

Images: image

00100000 commented 2 years ago

This might be because these locations don't exist or because their names/identifiers have changed. If that's the case, the map just needs to be updated to contain the new locations and their new names.

PatheticMustan commented 2 years ago
function(t, i, n) {
    if (void 0 === i && (i = {}), void 0 === n && (n = null), i.target = t, i.assets = h.get(i, "assets", []), i.assets = i.assets.concat(this.game.state.get(t).assets), this.game.state.get(t).screenData = n, "PVP" === t) this.game.state.get("PVPLoading").startLoading(i);
    else if (this.game.state.get(this.game.state.current) instanceof as.a)
        if (this.game.state.get(this.game.state.current).fadeOut(i.fadeOut, this.game.state.get("Loading").startLoading.bind(this.game.state.get("Loading"), i)), "TileScreen" === t) {
            var e = {
                mapName: i.title
            };
            this.metricsManager.createLoadingMetricEvent(L.a.FunnelTileScreen, L.a.StageLoadStart, !1, e)
        } else "CharSelect" === t && this.metricsManager.createLoadingMetricEvent(L.a.FunnelCharSelect, L.a.StageLoadStart);
    else this.game.state.get("Loading").startLoading(i)
}

somehow it's looking for "callback" in teleport data???? where