Closed morallo closed 4 years ago
Instead of calling GetDeviceToAbsoluteTracking() with an arbitrary prediction time, rely on WaitGetPoses/GetLastPoses which use variable "running start" timing for calculating the right prediction.
This requires an update in ddraw.dll (https://github.com/Prof-Butts/xwa_ddraw_d3d11/pull/26)
Instead of calling GetDeviceToAbsoluteTracking() with an arbitrary prediction time, rely on WaitGetPoses/GetLastPoses which use variable "running start" timing for calculating the right prediction.
This requires an update in ddraw.dll (https://github.com/Prof-Butts/xwa_ddraw_d3d11/pull/26)