Prof-Butts / xwa_ddraw_d3d11

Direct3D 11 implementation of DDraw.dll for XWA with VR support and New Shaders
MIT License
6 stars 4 forks source link

Headtracking issue in hyperspace in d3d_hook_merge #57

Closed morallo closed 2 years ago

morallo commented 2 years ago

It seems the cockpit gets the headtracking rotation matrix twice, while the background is rendered at the right rotation relative to the head pose.

https://discord.com/channels/851918539496620062/860872448278134815/940357301833986088