Prof-Butts / xwa_ddraw_d3d11

Direct3D 11 implementation of DDraw.dll for XWA with VR support and New Shaders
MIT License
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New (hopefully) complete fix for reticle pips misalignment and remove pose corrected tracking #61

Closed morallo closed 2 years ago

morallo commented 2 years ago

Use a new flag in shared memory (bIsReticleSetup) that is reset at the start of a mission by OnSizeChanged(), and set to 1 by a hook in CockpitLook in the XWA SetupReticle().

I have also removed the option of pose_corrected_headtracking. Now WaitGetPoses() will always be called by CockpitLook.