While updating my "building from source" guide, I realized you had to switch branches because master was so outdated.
So I merged all the changes from d3d_hook_merge into master.
Most, if not all conflicts were overwritten by the most current/active branch (d3d_hook_merge). There were no significant changes in master missing from d3d_hook_merge.
Sorry for the title, I couldn't help myself. Maybe we should rename the branch to "main"? 😁
While updating my "building from source" guide, I realized you had to switch branches because master was so outdated. So I merged all the changes from d3d_hook_merge into master.
Most, if not all conflicts were overwritten by the most current/active branch (d3d_hook_merge). There were no significant changes in master missing from d3d_hook_merge.
Sorry for the title, I couldn't help myself. Maybe we should rename the branch to "main"? 😁