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Programmer245
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IS24-AM32
Software Engineering Project - Bachelor of Computer Engineering (PoliMi)
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[Controller] - We are not sending DeckSizeUpdateMessage to the client
#52
lorenzo-cmyk
closed
5 months ago
2
[Controller] - We should not throw exception but send message to client instead
#51
lorenzo-cmyk
closed
5 months ago
3
DO NOT MERGE DO NOT MERGE
#50
lorenzo-cmyk
closed
5 months ago
0
We need to syncronize the controller
#49
lorenzo-cmyk
closed
5 months ago
0
Chat messages are not propagated to the other players
#48
lorenzo-cmyk
closed
5 months ago
2
Message implementation
#47
Programmer245
closed
5 months ago
0
Development anto
#46
Programmer245
closed
5 months ago
0
Fixed rollback
#45
lorenzo-cmyk
closed
5 months ago
0
Rollback broken
#44
lorenzo-cmyk
closed
5 months ago
4
MatchSimulationTest failure
#43
Programmer245
closed
5 months ago
2
We can now rollback the last move performed by a player
#42
lorenzo-cmyk
closed
6 months ago
0
Implemented exceptions instead of relying on specific return value
#41
lorenzo-cmyk
closed
6 months ago
0
Nonsensical Field Test
#40
Programmer245
closed
6 months ago
0
New reference branch
#39
Programmer245
closed
6 months ago
1
Logging & Typos
#38
lorenzo-cmyk
closed
6 months ago
0
Fixed POM.xml. Migrated MatchTest.java to JUnit5. Fixed Javadoc.
#37
lorenzo-cmyk
closed
6 months ago
0
Housekeeping
#36
lorenzo-cmyk
closed
6 months ago
0
Match Simulated Successfully
#35
lorenzo-cmyk
closed
6 months ago
0
Deck: Card 71, 72, 73 are broken
#34
lorenzo-cmyk
closed
6 months ago
1
Field: availableSpace needs to check if corners in the vicinity are coverable
#33
Programmer245
closed
6 months ago
1
New reference branch
#32
Programmer245
closed
6 months ago
3
Second batch of tests for Match & Fixed bugs
#31
lorenzo-cmyk
closed
6 months ago
0
First batch of tests for Match & Fixed bugs
#30
lorenzo-cmyk
closed
6 months ago
0
Match: areWeTerminating is redundant
#29
lorenzo-cmyk
closed
6 months ago
1
Match: LAST_TURN status is ambiguous
#28
lorenzo-cmyk
closed
6 months ago
0
Match: getCurrentPlayerID should be implemented
#27
lorenzo-cmyk
closed
6 months ago
0
Match: getPlayerField is not serializing the Player's field
#26
lorenzo-cmyk
closed
6 months ago
1
Match: getPlayerColour need to be implemented
#25
lorenzo-cmyk
closed
6 months ago
1
Housekeeping
#24
lorenzo-cmyk
closed
6 months ago
0
Housekeeping
#23
lorenzo-cmyk
closed
6 months ago
0
Comparator does not return 0 for equal elements
#22
lorenzo-cmyk
closed
6 months ago
3
Broken Loop
#21
lorenzo-cmyk
closed
6 months ago
3
The model is able to handle a partial game simulation
#20
lorenzo-cmyk
closed
6 months ago
0
Player and field test mar ber
#19
Programmer245
closed
6 months ago
0
Strategy testing
#18
Programmer245
closed
6 months ago
0
Merge coverage-testing-lorenzo
#17
lorenzo-cmyk
closed
6 months ago
0
Merge coverage-testing-lorenzo
#16
lorenzo-cmyk
closed
6 months ago
0
Fixed StartingCards.json (reversed back and front)
#15
lorenzo-cmyk
closed
6 months ago
0
All StartingCard are broken
#14
lorenzo-cmyk
closed
6 months ago
0
Error in secretObjectiveSelection
#13
lorenzo-cmyk
closed
6 months ago
1
Fixed code for class Card, class Match, and class Player
#12
Programmer245
closed
6 months ago
2
Field branch
#11
Programmer245
closed
6 months ago
1
Added javadoc to NonObjectiveCard constructor
#10
Programmer245
closed
6 months ago
0
Minor fixes
#9
Programmer245
closed
6 months ago
0
Added some code to Match class methods
#8
Programmer245
closed
7 months ago
0
Implemented Deck
#7
lorenzo-cmyk
closed
7 months ago
0
not a real issue.. coding style
#6
ingconti
closed
7 months ago
2
New branch jie based on new reference branch antony
#5
Programmer245
closed
7 months ago
0
New reference branch antony
#4
Programmer245
closed
7 months ago
0
Made Field class static variables public
#3
JieCver1
closed
7 months ago
0
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