ProgrammingPhilippines / project_rei

Community Game Project of PPH
6 stars 0 forks source link

The Big Room (Play Area) #24

Open hddnblde opened 1 year ago

hddnblde commented 1 year ago

We need a scene to lay down the play area -- where the player and enemies are spawned, and gameplay will occur. It needs to be a big box (let's try a 30 x 30 dimension first) with walls on all four sides.

Note that since the game is on isometric perspective, the camera is rotated 45 deg in its y-axis, there should only be 2 visible walls (forward-left, forward-right), but must have 4 collision walls.