This is #15 + #16 + a few more changes. The "between" operator change was big enough that I really wanted to test it with my other fixes, just to double check that there weren't any weird interactions. Also wrote better patch notes this time 😉
New Features and improvements:
Added Reload Config to the in-game settings menu
Added EDEF which will filter Enhanced Defense
Added EDAM which will filter Enhanced Damage
Added GEMLEVEL (same as GEM)
Added SOCKETS (same as SOCK)
Added %SK#%, %OS#%, %CLSK#%, %TABSK#%, %MULTI#,#% skill value outputs
Added named stat value outputs (%DEF%, %LIFE%, %MFIND%, %RES%, etc.)
Renamed %STAT-#% to %STAT#% (now matches the input condition)
All valid conditions will now work with the 'between' (~) operator
Conditions with negative values should now work more intuitively (prior to this change, something like [REPLIFE>10] would also match items with negative Replenish Life, like Soul Drainer)
Bug Fixes:
Fixed a bug with Enhanced Defense and Enhanced Damage sometimes returning 0
Fixed a bug with 1H that prevented it from filtering "hand axe"
Fixed a bug with EQ2 using the wrong armor group
Fixed a bug with EQUIPPED which caused items in the shared stash to be incorrectly considered "equipped"
Fixed a bug with SHOP that would sometimes cause the condition to incorrectly return true
Fixed a bug with GEM/GEMLEVEL that prevented unstacked flawless/perfect from filtering properly
This is #15 + #16 + a few more changes. The "between" operator change was big enough that I really wanted to test it with my other fixes, just to double check that there weren't any weird interactions. Also wrote better patch notes this time 😉
New Features and improvements:
Bug Fixes: