Open kaytotes opened 5 months ago
This only happens if the player doesn't relog for a long time. Probably some delay updating the client with the server time, but it's back in sync if you logout or reload.
Actually, it's dev choice if they wanna do anything about it.
They don't.
I both caused this and will fix it because it annoys me.
Nice!
Expected: the time gap should be static.
.go xyz -3345.380000 -1198.570000 9.347870 0 4.639750