Open kaytotes opened 6 months ago
Confirmed on internal. Pulses from windfury totem / mana spring totem / healing stream totem / mana tide totem generate aggro and make mobs attack/kill the totems. Unsure if totems should not generate aggro at all, or the small aggro generated from heals/mana gain should count towards the players receiving it.
Some info: https://github.com/Atlantiss/NetherwingBugtracker/issues/1329 https://github.com/Looking4Group/L4G_Core/issues/402
WFT/Mana Spring/Healing stream totem now behave as expected.
Mana tide totem still pulls aggro.
In the meantime I forgot about poison/disease cleansing totems, but I've no idea how they are supposed to behave aggro-wise. On Internal, the instant tick upon casting does not produce aggro, but the subsequent pulses do, leading to the totems being killed. I think it would be nice to standardise all of them to not create aggro?
.go xyz -4990.060000 1537.440000 60.644200 1 1.477180