Project-Epoch / bugtracker

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Some LoS issues at Felstone Field in WPL. The mobs can see throu... #5656

Open kaytotes opened 4 months ago

kaytotes commented 4 months ago

Some LoS issues at Felstone Field in WPL. The mobs can see through the walls, not sure if it was player aggro or totem aggro though.

.go xyz 1196.680000 -2341.980000 57.172100 0 4.428100

kaytotes commented 4 months ago

https://github.com/Project-Epoch/bugtracker/assets/7526918/743c468f-1fb8-45e4-a4d9-79165de2d4d7

kaytotes commented 4 months ago

Considering this critical because there is 0 chance this is the only location

T1ti commented 3 weeks ago

Wild guess without testing, don't those ghouls mobs have an attack range bug due to their aura(saw that in another issue) ? Even if they are LOS, since the player is in the radius of their attack range, they will still attack I think

Bennylavaa commented 3 weeks ago

@T1ti in the video kaytotes provided it looks like they melee through the wall.

Shadownflame commented 3 weeks ago

As per Kaytotes this is most likely an issue with the house itself having a corrupted model after porting some files, similar to the cauldrons missing their platforms in the same area. Functionally, the two windows on the sides of the building are semi-permeable, we have tested this extensively. The mobs don't see through it by default, but they can walk close enough to it that they enter the wall itself for a brief moment, and then they can aggro and attack through it. Hopefully if Kaytotes resolves the cauldrons, this problem goes away too.

Shadownflame commented 3 weeks ago

Also, the attack range issue has already been resolved.

kaytotes commented 1 day ago

Downgrading. Definitely seems to be limited to just here.