Project-Epoch / bugtracker

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Rune of the Dawn has wrong scaling. #8324

Open zana244 opened 2 months ago

zana244 commented 2 months ago

"Equip: Increases damage done to Undead by magical spells and effects by up to 48. It also allows the acquisition of Scourgestones on behalf of the Argent Dawn."

On internal it seems to add a flat +48 damage to every instance of magical damage, rather than acting as +48 spell power for spell scaling purposes.

Example with naked lvl 60 priest. SWP deals 142 dmg per tick. With Lok'amir (84SP) it deals 157 dmg per tick. With rune of the dawn it deals 142 + 48 = 190 dmg per tick.

magic62 commented 2 months ago

Cannot reproduce on PTR

Bunnyblock2 commented 2 months ago

Try it out with something like rank 1 smite, something that has an extremely low co-efficient. The issue is that the coeffs are being ignored. Instead of "up to 48 damage" it is a flat +48 to any spell. This is actually a major bug because of AoE spells and DoTs. I was able to locate the problem in the core as well, but it's a bit of a messy problem so haven't tackled it yet.

Bunnyblock2 commented 2 months ago

I should add that this affects every spell that gives you +damage to a specific creature type. Does not affect spells that give percentage damage increases to specific creature types.

Shadownflame commented 1 month ago

Item ID 19812