Closed edadma closed 2 weeks ago
If you're doing /route/v1
, then it doesn't re-order the waypoints. If you use /trip/v1
then it will re-order the waypoints to find the overall fastest path.
If you want a clearer answer than that, you'll need to provide a clearer question, including an example that demonstrates the problem.
Is there a way of using OSRM to get a polyline route geometry that runs through a list of waypoints without reordering them? In my tests, OSRM tends to reorder the waypoints.