Project-Pandora-Game / pandora

https://project-pandora.com
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Performance: More optimized diff for appearance updates #807

Open Jomshir98 opened 3 months ago

Jomshir98 commented 3 months ago

At the moment whenever someone does appearance action we send rather big part of the current space's state. It might be beneficial to investigate better ways to create a diff that can be applied on client, reducing the size of updates. This will be especially important if we move character's in-room positioning logic into this. It is already a bit problematic with bone positioning.