spawnLastLocation was not supporting house checks, resulting in players falling through the map if Config.SkipSelection was enabled in qb-multicharacter
Details
Simple update to README with the property_id checks in place for easy implementation
UI Changes / Functionality
Functionality: Checks for property_id not being nil, and placing into property.
No video as similar code to qb-spawn with a slight addition
Testing Steps
Provide a list of repro steps on how to test that your changes are valid.
[x] Did you test the changes you made?
[x] Did you test core functionality of the script to ensure your changes do not regress other areas?
[x] Did you test your changes in multiplayer to ensure it works correctly on all clients?
Overview
spawnLastLocation was not supporting house checks, resulting in players falling through the map if Config.SkipSelection was enabled in qb-multicharacter
Details
Simple update to README with the property_id checks in place for easy implementation
UI Changes / Functionality
Functionality: Checks for property_id not being nil, and placing into property. No video as similar code to qb-spawn with a slight addition
Testing Steps
Provide a list of repro steps on how to test that your changes are valid.