Project-Vyre / Finality-Genesis

This is the repository for the modpack Finality Genesis.
https://www.curseforge.com/minecraft/modpacks/finality-genesis
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Full Changelog for Update 0.2 #7

Closed CelestialAbyss closed 8 months ago

CelestialAbyss commented 10 months ago

Everything related to the Finality Genesis 0.2 update.

Please note this is my first time using GitHub Projects so things might be a bit messy and I'll have to link commits to each change manually... sigh


Genesis 0.2.0

I was debating on if I should release this as Patch F or just go for 0.1.5 just because of the amount of changes and ended up settling on just labelling it as Patch F since it is a follow up to Patch E and the other patches that incrementally changed things. The next day... the update now has breaking changes in terms of recipes and world generation, so the version number has been bumped accordingly. As for why... it's just that a new structure has been added that replaces Minecraft's Jungle Temples.

Apologies if the new changelog format is a bit unusual. Changed it again with RC3.

Release Candidate 3 Changes

These changes should have been in Release Candidate 2 which was released a bit too early, but at least playtesting showed some things that I forgot to address. I will be taking my time on this. Full release will require a re-do of every draft texture and other uses for the shapes. New versions of Cucumber Library, Extended Crafting and Mystical Agriculture related mods are still incompatible with KubeJS. DO NOT UPDATE THEM.

RC3 Mod Updates

RC3 Mod Removals

None at this time.

RC3 Mod Additions

None at this time.


Release Candidate 2 Changes

Hello. PLEASE READ THE CHANGELOG, thank you.

Since someone was so eager to play the new update... Please report any issues you experience on the GitHub repository, thank you. There may be issues that I have not accounted for.

RC2 Mod Updates

RC2 Removals

RC2 Mod Additions


Release Candidate 1 Changes

RC1 Removals

RC1 Mod Updates

RC1 Mod Additions

CelestialAbyss commented 10 months ago

Pigs apparently take up a lot of TPS and Canary was unable to optimize this unfortunately.

CelestialAbyss commented 10 months ago

RC1 has been released as an Alpha build for public playtesting.

I'll worry about new assets later as that was one of the things I had in mind.

CelestialAbyss commented 9 months ago

Create has been updated to 0.5.1e which does break compatibility with Create Enchantment Industries due to Blaze Burner code changes.

Will wait for a new update from the Create Enchantment Industries mod author for the moment before releasing rc-2 which contains Create's optimizations for funnels, chutes and other things when used with large Item Vaults.

See here: image

CelestialAbyss commented 9 months ago

Updated initial post with new additions to the changelog for Release Candidate 2.

CelestialAbyss commented 9 months ago

To-Do List for Release Candidate 3 (which will NOT be rushed)

CelestialAbyss commented 8 months ago

Moved to GitHub Wiki for the most part.