Closed ambertide closed 4 years ago
Successive calls to GraphicsManager::drawToScreen(int, int, SDL_Rect*) results in a SEGFAULT, calls occur from GraphicsManager::drawScreen(Player player) in GrahicsManager.cpp line 67
GraphicsManager::drawToScreen(int, int, SDL_Rect*)
GraphicsManager::drawScreen(Player player)
GrahicsManager.cpp
Successive calls to
GraphicsManager::drawToScreen(int, int, SDL_Rect*)
results in a SEGFAULT, calls occur fromGraphicsManager::drawScreen(Player player)
inGrahicsManager.cpp
line 67