ProjectAras / TrefusisEngine

Trefusis Engine is the framework for Project Aras development
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Successive calls to GraphicsManager::drawToSurface results in SEGFAULT #6

Closed ambertide closed 4 years ago

ambertide commented 4 years ago

Successive calls to GraphicsManager::drawToScreen(int, int, SDL_Rect*) results in a SEGFAULT, calls occur from GraphicsManager::drawScreen(Player player) in GrahicsManager.cpp line 67