ProjectBorealis / UEGitPlugin

Unreal Engine Git Source Control Plugin (refactored)
MIT License
512 stars 104 forks source link

Thousands of changes showing in Editor when there are no changes. #138

Closed Snipe3000 closed 11 months ago

Snipe3000 commented 11 months ago

UnrealEditor_xvau7P73bf This is a thing.

There are no changes as shown by git bash, but Git LFS 2 says git bash is a liar. I'm seeing this error in the logs if it helps: Error LogSourceControl Selected files belong to different submodules

Also, TestMap is locked and cannot be unlocked for some reason.

Update 1 In order to clear the non-existant changes, I deleted the changelist file from the Saved/SourceControl folder. I was never able to figure out how to checkin the TestMap file. I had to make a copy of it and delete the original to get around the problem. UnrealEditor_9OYZIgGHjJ If someone knows what that symbol is, it might give insite as to why it was stuck in the checkin state.

Update 2 It looks like reconciling changes in this plugin is what generates a massive changelist. It ignores the ignore file or its thinks the root of the project is further back than it needs to be looking.