Closed ProjectEdenBot closed 1 month ago
Bri: Given that bingo is mostly about speed and optimization, we've found it incredibly frustrating to battle off hoards of zombies and increased damage / armour of skeletons while trying to complete challenges. I know the difficulty was mostly increased just to be able to complete a small group of challenges, most of which are not popular anyway. We were hoping the change to difficulty could be reverted back to what it was originally, and those affected challenges be removed or altered.
griffincodes: Can you list the challenges that are hard mode only? https://github.com/ProjectEdenGG/Nexus/blob/master/src/main/java/gg/projecteden/nexus/features/minigames/models/mechanics/custom/bingo/Challenge.java
Bri: surprisingly, Its only 'die by starvation'. At one point you had to die from pufferfish poison, but that's been changed to 'eat 1 pufferfish'. So its literally just that one challenge that makes hard mode necessary.
Bri: obv i dont wanna be pushy with this, but we miss playing. Is there a rough eta or someone to wait for?
blastdev: I’ll try and get some stuff done this weekend if I have time
wakka: I had some free time, I reset the difficulty to NORMAL
and removed the death by starvation
challenge
Bri: 🙏 bless
Bri: Revert bingo back to regular difficulty and remove challenges that required hard mode.