ProjectIgnis / CardScripts

Project Ignis card script libraries and canonical card scripts for EDOPro. Send bug reports through Discord only!
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Iron Core of the Ko'aki Meiru #52

Open NaimSantos opened 4 years ago

NaimSantos commented 4 years ago

Q. There is no card in my extra deck, there is a "Pandora's treasure box" in the monster zone, and there are two "core nuclear steel nuclei" in your graveyard. In this state you should draw two cards with the effect of "Pandora's Treasury Box" during your own draw phase, but instead trigger the effect of giving up the usual draw of both "Core Chimail Steel Nuclei" Can you add those two cards to your hand? (One for each drawn card.) A. You can not add two cards of 'Core Kneel's Steel Core' to your hand.

Right now you can add both Iron Core of Koa'ki Meiru back (note that this is also the case with Guarded Treasure instead of Pandora's Jewelry Box).

Also IMPORTANT is this ruling, which says that you can activate the effect of multiple Iron Cores in your Graveyard, but you will only get back 1 (the highest Chain Link), while the others resolve with no effect since you already gave up your draw. This one works correctly right now, so be careful to not mess it up while fixing the above.

During the Draw Phase, if you have multiple copies of "Iron Core of Koa'ki Meiru" in your Graveyard, then you can activates the effects of all copies instead of drawing. However, only the effect of the copy placed highest on the Chain will resolve and all other copies will resolve without effect, because you already added a card to your hand instead of drawing. In total, you will only add one copy of "Iron Core of Koa'ki Meiru" to your hand.

Puzzle

List of cards that need to be updated (list provided by pyrQ, after the reply from the office):

Give up as the cost (if the effect is negated, you don't normal draw, but if the activation is negated you normal draw [OATH effects in the cost]):

Give up in the effect (if effect or activation is negated, you normal draw [effect in the operation]):

How they should resolve in case of multiple Chain Links:

(format is "CL1/CL2")

  1. cost/cost: CL1 works
  2. cost/effect: CL1 works
  3. effect/effect: CL1 works
  4. effect/cost: CL1 works
  1. cost/cost: nothing
  2. cost/effect: CL1 works
  3. effect/effect: CL1 works
  4. effect/cost: nothing
ClementLouis commented 4 years ago

Liste of card with a similar effect, they each need to be checked one by one to check if it is a cost or not since apparently TCG text is not trustable on that point:

ClementLouis commented 4 years ago

Update from PyrQ:

NaimSantos commented 4 years ago

@ClementLouis i tested your version for Iron Core vs Pandora, vs Negating its activation, vs Negating its effects and vs multiple chain links: they all worked fine. So I applied that change to the cards listed as Give up as the cost, with this commit https://github.com/kevinlul/edopro-script/commit/b5733211ea681f3e4f099b5cbc62579103dae7df

Update: ALL interactions need to be retested to match whatever was the answer from the OCG office

kevinlul commented 4 years ago

rulings updated